MEGACITY

MEGACITY

Found a city across ten decisions. The catch: every choice changes what the next one is worth β€” so a single bad pairing can sink the whole thing. Build the biggest population you can.

Everyone gets this exact city on today. A new one drops at midnight UTC.
The wheel of fate decides your city…
🏭
Industrial Boom
Factories are roaring β€” but the smog hangs thick.
πŸ† Today's biggest cities
How it works

Each game opens during a boom β€” a global trend (trade, tech, tourism…) that reshapes which choices pay off. Then you make ten decisions, each dealt as a few tiles. The tiles interact: a dense city with no water supply runs dry, towers gridlock without a metro, tech is dead without a university, low taxes draw people but bankrupt you. Neglect any one system and it can crater your whole population β€” get them all working together and the city soars. You can re-roll the tiles twice the whole game. In Daily Challenge, everyone gets the same city and tiles, so it's pure skill β€” post your score to the board.

Copied β€” go out-build a friend